Where to start
Make the case
Understanding what the key problems are, and the scale of them, is key to getting buy-in at every level. It also gives you a benchmark from which to assess change. When we worked with a large FTSE100 company, we gathered quantitative data via a survey of the employees, alongside systems data (usage statistics, funnel dropout) and previous survey data (e.g. Great Place to Work). We listed out the ‘top tasks’ that employees are required to complete day-to-day and asked employees to assess how often they completed them and how easy they were to complete. Combining those two metrics allows you to see the tasks that should be focussed on first.
We also benchmarked overall satisfaction with the systems and services (the outcome of which was a low 23%). As you make progress you can assess whether the changes you make improve that level of satisfaction. Using big numbers to demonstrate the scale of the problem should help to make the case for investment and progress in improving the experience.
Future shaping
Once you have an idea of the scale of the problem, and some areas for focus, it’s worth bringing together all the teams that can have an impact on that problem to create an ambitious long term goal. For example, satisfaction on all systems will be at least 90% within 3 years, or we will be in the top 10 employers within 5 years. Employee experience is often managed by multiple teams (HR, IT, Internal Comms), so all those teams have to agree and take ownership of the goal. If you can, form a working group made up of the different functions, who are empowered to make change.
Once the teams have defined a goal, you can then spend some time working out how to get there. Impact mapping is a good tool we have used, which allows you to work backwards from the impact you want to have and define all the steps you might need to take to get there.
Experience creating
Now you have a goal, and the steps to get there, you can start shaping the experience. You should have some idea where the biggest impact area might be, from the initial research, so start there. Within your working groups brainstorm and prioritise solutions, thinking about what would have the biggest impact on employees, and what would be quick or easy to implement. Look at how you could prototype and test ideas. If you have a great idea, what’s the bare minimum you could do to see if it has potential? Test ideas out on a variety of employees across the organisation, including those with accessibility requirements, to make sure it is inclusive.
System changing
Once you’ve been able to test the value of a few smaller ideas, you may be able to get buy-in to make wholesale changes. Look at systems holistically, and consider what user need they are trying to solve. Does that need still exist? Is there a much bigger user need that is being excluded by these systems? If you were to start from scratch what would those systems and services look like? By understanding what the real needs are we can start to create services that are sustainable, accessible and easy to use.