Posts Tagged ‘games’

Usability and playability for online viral games

Posted Wednesday, June 16th, 2010 by Steve Cable

Online viral games can be a great way to spread marketing messages. However just because you have made a game doesn’t mean it will go viral. It needs to be engaging and above all fun. Here are some simple guidelines to help you create a mini game with a good user experience.
1. Have [...]

Vision: beating competitors on your terms

Posted Tuesday, September 1st, 2009 by Giles Colborne

The success of your project is often dependent on the strength of your company’s vision for it. Giles takes a look at how you can make a stronger vision within your organisation.

Design for addiction: Three rules from Tetris and Twitter

Posted Friday, June 26th, 2009 by Giles Colborne

Twitter and Tetris can teach us a lot about what makes a product addictive and compelling to use.

Touch Screen Gaming

Posted Friday, January 9th, 2009 by Giles Colborne

The popularity of touch screen devices are causing game designers new interaction challenges.