Posts Tagged ‘design’
What does a Product Manager do? A brief primer for UXers
Posted Friday, July 23rd, 2010 by Jesmond AllenWhat an intrepid User Experience Consultant learned in Product-Manager-Land
Usability and playability for online viral games
Posted Wednesday, June 16th, 2010 by Steve Cable Online viral games can be a great way to spread marketing messages. However just because you have made a game doesn’t mean it will go viral. It needs to be engaging and above all fun. Here are some simple guidelines to help you create a mini game with a good user experience.
1. Have [...]
Setting tough targets
Posted Wednesday, June 9th, 2010 by Richard CaddickHow setting tough targets causes us to innovate.
Designing for delight
Posted Tuesday, June 1st, 2010 by Giles Colborne‘We’ve got to surprise and delight our customers’ is one of those mantras that I’ve kept hearing over the years. I’ve always wondered how a company could do that. My research turned up some surprising answers.
Email newsletter design guidelines
Posted Friday, March 5th, 2010 by Chui Chui TanChui Chui shares tips and guidelines that you can use when designing, creating and sending email newsletters to your customers.
Designs that impress the Board
Posted Tuesday, February 2nd, 2010 by Giles ColborneGiles looks at how some pages on your site can be improved to generate massive increases in conversions, and win you kudos with your board of directors.
10 ways you can use photos to influence the user experience
Posted Friday, January 29th, 2010 by James ChudleyPhotos can have a fundamental effect upon the user experience but as UX designers we generally ignore them. In this article James Chudley, our resident photographer, shares ten ways that you can use photos to enhance the user experience as well as suggesting a new way to annotate photographs in your wireframes and prototypes.
Five tips to improve your user interface design
Posted Thursday, January 14th, 2010 by Richard CaddickFive top tips to improve user interface design at an early stage of project development.
What people see before they buy: Design guidelines for e-commerce product pages with eyetracking data
Posted Friday, August 21st, 2009 by Chui Chui TanTen guidelines to help you design better product pages for ecommerce websites, with eyetracking data evidence.
Ecommerce optimisation tips part 5: Understanding the factors that encourage people to buy
Posted Tuesday, August 11th, 2009 by James Chudley5 Tips to encourage your users to buy from your ecommerce website.