Posts Tagged ‘design’

What does a Product Manager do? A brief primer for UXers

Posted Friday, July 23rd, 2010 by Jesmond Allen

What an intrepid User Experience Consultant learned in Product-Manager-Land

Usability and playability for online viral games

Posted Wednesday, June 16th, 2010 by Steve Cable

Online viral games can be a great way to spread marketing messages. However just because you have made a game doesn’t mean it will go viral. It needs to be engaging and above all fun. Here are some simple guidelines to help you create a mini game with a good user experience.
1. Have [...]

Setting tough targets

Posted Wednesday, June 9th, 2010 by Richard Caddick

How setting tough targets causes us to innovate.

Designing for delight

Posted Tuesday, June 1st, 2010 by Giles Colborne

‘We’ve got to surprise and delight our customers’ is one of those mantras that I’ve kept hearing over the years. I’ve always wondered how a company could do that. My research turned up some surprising answers.

Email newsletter design guidelines

Posted Friday, March 5th, 2010 by Chui Chui Tan

Chui Chui shares tips and guidelines that you can use when designing, creating and sending email newsletters to your customers.

Designs that impress the Board

Posted Tuesday, February 2nd, 2010 by Giles Colborne

Giles looks at how some pages on your site can be improved to generate massive increases in conversions, and win you kudos with your board of directors.

10 ways you can use photos to influence the user experience

Posted Friday, January 29th, 2010 by James Chudley

Photos can have a fundamental effect upon the user experience but as UX designers we generally ignore them. In this article James Chudley, our resident photographer, shares ten ways that you can use photos to enhance the user experience as well as suggesting a new way to annotate photographs in your wireframes and prototypes.

Five tips to improve your user interface design

Posted Thursday, January 14th, 2010 by Richard Caddick

Five top tips to improve user interface design at an early stage of project development.

What people see before they buy: Design guidelines for e-commerce product pages with eyetracking data

Posted Friday, August 21st, 2009 by Chui Chui Tan

Ten guidelines to help you design better product pages for ecommerce websites, with eyetracking data evidence.

Ecommerce optimisation tips part 5: Understanding the factors that encourage people to buy

Posted Tuesday, August 11th, 2009 by James Chudley

5 Tips to encourage your users to buy from your ecommerce website.