cxBlog
A lovely thank you.
Sophie sent us a lovely thank you note after completing her work experience with us.
Simple and Usable
‘Simple and Usable web, mobile and interaction design’ will be published in September – find out more.
What does a Product Manager do? A brief primer for UXers
What an intrepid User Experience Consultant learned in Product-Manager-Land
How to do remote user testing with screen sharing
It’s great if you can meet people face to face when you’re conducting user research, but what if it isn’t possible due to time and budget constraints?
Usability Testing in China
What are the similarities and differences between participants in the UK and in the mainland China? What are the things you should be aware of and focus on when recruiting and running user testing in China?
Usability and playability for online viral games
Online viral games can be a great way to spread marketing messages. However just because you have made a game doesn’t mean it will go viral. It needs to be engaging and above all fun. Here are some simple guidelines to help you create a mini game with a good user experience.
1. Have [...]
Six persuasion tips from Autoquake
Six persuasion architecture techniques that are being used, very effectively, on the Autoquake website.
Setting tough targets
How setting tough targets causes us to innovate.
Reflections on UPA 2010 – Dispelling usability myths
It’s easy to do things in the same way again and again without questioning your methodologies. A talk at UPA 2010 on myths in usability testing challenged me to reconsider my position on some long standing beliefs. This article outlines the nine myths that were discussed and in some instances were busted by the panel.
Designing for delight
‘We’ve got to surprise and delight our customers’ is one of those mantras that I’ve kept hearing over the years. I’ve always wondered how a company could do that. My research turned up some surprising answers.